OIS
1.5
Object-oriented Input System
|
▼NOIS | |
CAxis | Axis component |
CButton | Button can be a keyboard key, mouse button, etc |
CComponent | Base of all device components (button, axis, etc) |
CConditionalEffect | |
CConstantEffect | |
CEffect | |
CEnvelope | |
CEventArg | |
CException | |
CFactoryCreator | |
CForceEffect | |
CForceFeedback | |
CInputManager | |
CInterface | |
CJoyStick | |
CJoyStickEvent | |
CJoyStickListener | |
CJoyStickState | |
CKeyboard | |
CKeyEvent | |
CKeyListener | |
CMouse | |
CMouseEvent | |
CMouseListener | |
CMouseState | |
CMultiTouch | |
CMultiTouchEvent | |
CMultiTouchListener | |
CMultiTouchState | |
CObject | |
CPeriodicEffect | |
CPov | POV / HAT Joystick component |
CRampEffect | |
CSlider | A sliding axis - only used in Win32 Right Now |
CVector3 | A 3D Vector component (perhaps an orientation, as in the WiiMote) |