OIS
1.5
Object-oriented Input System
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#include <OISMouse.h>
Public Member Functions | |
virtual | ~MouseListener () |
virtual bool | mouseMoved (const MouseEvent &arg)=0 |
virtual bool | mousePressed (const MouseEvent &arg, MouseButtonID id)=0 |
virtual bool | mouseReleased (const MouseEvent &arg, MouseButtonID id)=0 |
To recieve buffered mouse input, derive a class from this, and implement the methods here. Then set the call back to your Mouse instance with Mouse::setEventCallback
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inlinevirtual |
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pure virtual |
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pure virtual |
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pure virtual |